Tools & Shaders

Welcome to the Tools & Shaders section of my portfolio. Here, I showcase a collection of innovative tools and shaders developed for Unreal Engine 5 and Unity. These tools are designed to optimize workflows and enhance the creative process, reflecting my commitment to pushing the boundaries of digital art and game development.

While my primary focus has been on Level Design / Level Art, I've created various tools that facilitate scene creation and customization within Unreal Engine. These include tools for decorating with customizable frames and paintings, and for efficiently scattering objects in any environment. These tools not only improve workflow efficiency but also offer a high degree of control and customization, allowing artists and designers to elevate the visual and functional quality of their projects.

Explore the demonstrations of these tools to see how they can transform your workflow and enrich your scenes.


Click on the project to get more information about it.

This page is still being developed. I have way more tools and shaders, however every post requires extra work to showcase separately.