Aurora - Cinematic Scene - Unreal Engine 4

Hey People!

I made this environment for a Dr thesis project called Aurora (A client, not me). Aurora is a three-movement multimodal audiovisual immersive theatrical experience with a custom-designed installation-build to showcase novel patent-pending audio technology invented by PhD candidate Ethan Castro. The goal was to get interactive lighting on a well made nature. I used procedural foliage mainly, gaea to generate the landscape and a dynamic system for lighting.

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If you want to hire any service of the team, you can jump there using this link: https://maxlouiscreative.com/go/rh

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More info about the project: https://edgesoundresearch.com/aurora/?fbclid=IwAR1oaCZtML8jLvkrdj8cRRN4TJipmSebOx-CV4tTXrZlafNFiKJ7oJtsckg